Removal Spells Magic 's creatures seem to grow tougher and tougher, but there's less power creep in its removal spells
It also gives your commander ward two, giving it an extra layer of protection to make it safer to put Equipment onto it since the chance of removal is much lower
When it does this, you can set a Sinful Spoils Spell or Trap directly from the deck to the field
We are also already running Arboreal Grazer, so we will frequently have a three toughness blocker, so adding a four toughness will help our blockers line up better
The most popular one, Infiltrators Magemark, has around 1000 inclusions, and its most common commander is Hakim, Loreweaver, a general so hipster it gives my beloved Gabriel Angelfire a run for his money
Interested to see how the market reacts